Author: Nitin Saxena

Why cache is a better way to store data?

Reading Time: 4 minutes Hi everyone I hope you are fine and learning every day. So in the previous blog, we learned about RabbitMq and learned how we can send messages from applications from one to another. If you have not read that blog till now then you can read it using this link. Today we are going to learn about a new topic in this blog which is Continue Reading

Know about a messenger RabitMQ

Reading Time: 3 minutes Hello, I hope you are doing well and learning every day as I always say. So in today’s blog, we are going to see and learn a very different topic which is related to communication between the multiple applications or you can say the messaging between the multiple applications. We are going to know about a messenger RabitMQ. In the previous post, we discussed Akka Continue Reading

Know about Akka actor and how to create actor child

Reading Time: 3 minutes Hello everyone, so before starting this part of the blog I want to ask a question. How do we create subordinate Actors? (Akka actor and actor child)We have already worked on the Actor System and we have also successfully created some of the actors. If you want to learn the basics of creating Akka actors using ActorSystem you can visit this blog here. Through this Continue Reading

The deadly combination of Akka with Scala

Reading Time: 3 minutes Hi, today in this blog we are going to work with Akka using the Scala Programming Language. In today’s blog, we are going to learn the basics of the Akka using Scala. What are we going to learn today? Learn the Basics of Akka Create Akka System and Akka Actors Make use of Akka actors Create an application using Akka and Scala About Akka What Continue Reading

Can we use Rust for Embedded Development?

Reading Time: 4 minutes Hi everyone, in the previous blog we have discussed the basics of the Embedded System using the Rust programming language. That was like the “Hello World” in the Embedded Development. We also discussed that how we can start working with the bare metal environment and we can build and run the application in such an environment. If you want to read more about it then Continue Reading

Getting started with the writing of Operating System || Rust

Reading Time: 6 minutes Hi everyone, in today’s blog we are going to work on the bare metal environment in Rust. We will see that how we work with the no_std and no_main Rust environments. Working with no_main and no_std is a different way of programming. In the previous blogs we have created a series to extract the readings of Gyroscope, Magnetometer, and Accelerometer all these applications basically work Continue Reading

Gyroscope sensor of the stm32 board || Part 3

Reading Time: 3 minutes Hello everyone, in today’s blog we are moving further to the last part of the series of Gyroscope sensor of the stm32 board. In this blog, we are going to get the readings from the Gyroscope sensor of the stm32 board, the delay, and the core peripherals. We are then going to use them to run the mini-project to get the readings from the stm32 Continue Reading

Gyroscope sensor of the stm32 board || Part 2

Reading Time: 4 minutes Hi everyone, in today’s blog we are going to work further with the Gyroscope sensor of the stm32 discovery board. We are going to access the l3gd20 package and return the important data to the main method. In the previous part of this series, we learned about the Gyroscope Sensor, how it works and where we use this sensor. So before reading it further, I Continue Reading

Gyroscope| Sensor of the “stm32 Discovery Board”

Reading Time: 4 minutes Today we are going to learn about a new sensor of the stm32f3 Discovery Board. This sensor is known as Gyroscope. We are going to know about this particular sensor and its function and why we need it in our embedded development. This is going to be a series of the blogs just like other series for Sensors. In our previous series of blogs, we Continue Reading

Accelerometer as Puncho-o-meter | The “stm32-Discovery Board Sensor”- Part 3

Reading Time: 4 minutes Hello everyone, In this blog, we are going to provide you the way to use the Accelerometer Sensor of the Discovery Board as a Punch-o-meter. This is going to be the last part of the series in which we will work with Accelerometer as Puncho-o-meter. In the previous part, we have discussed the Accelerometer Sensor of the Discovery Board and we also got the readings Continue Reading

Accelerometer as Puncho-o-meter | The “stm32-Discovery Board Sensor”- Part 2

Reading Time: 4 minutes Hi everyone, I hope you all are doing fine. So what’s in today’s blog? In today’s blog, we are going to take our findings further. We are going to get the readings of the Accelerometer Sensor in a variable and then we are going to print them on the itm console using ITM. As we are working with the Embedded Systems they make our task Continue Reading

Accelerometer as Puncho-o-meter | The “stm32-Discovery Board Sensor”- Part 1

Reading Time: 4 minutes Hello everyone, I hope you are fine and learning every day. In today’s blog, we are going to discuss a Sensor of the stm32-Discovery Board. Using this Sensor we will try to make a Punch-o-meter. This is going to be a series of blogs in which each part will take you nearer to the development of Punch-o-meter using one of the Discovery Sensors. In previous Continue Reading

Magnetometer as Compass | The stm32f3-Discovery Board Sensor-“Part-2”

Reading Time: 4 minutes Welcome everyone, hope all are doing great and learning each day. So today we are going to take this series further to the next part. In today’s blog, we are going to connect our LEDs with the Direction enum so that we can set the LED on for the particular Direction which will be based on the Magnetic Field readings. We will be working on Continue Reading